New Corp.’s education division Amplify is getting into the gaming business with the roll out of more than 30 tablet-based games meant to help middle school students improve language arts, science and math skills.
Despite increased innovation in education technology, a new report from the non-profit Center for American Progress shows that U.S. schools are not doing enough to take advantage of digital tools.
Education startup Instructure has raised $30 million in a Series D round led by Bessemer Venture Partners and including Eric Schmidt’s TomorrowVentures, EPIC Ventures and OpenView Partners.
As smartphones and social networks make it more difficult for teachers to keep students’ attention, a few interesting startups are using technology to turn real-world examples into classroom lessons.
About a year after its launch, social learning site Learnist is looking to gain appeal among more non-education users and balance quality and quantity as its content grows.
Knewton, a New York-based adaptive learning startup, has partnered with education publisher Macmillan.
A new analytics engine from education technology company Desire2Learn uses big data to predict and improve student performance in higher education.
Zynga is partnering with NewSchools Venture Fund to launch an accelerator program for educational gaming startups.
TareasPlus, a Spanish-language educational site for students in Latin America, is launching a new marketplace of video content and eyeing more global expansion.
Ed tech startup accelerator Imagine K-12 has created a new Start Fund, enabling it to increase the amount of funding given to each startup from $20,000 to $100,000.