GameStop Buying Social Gamer Kongregate
Retail chain GameStop is acquiring Kongregate, the San Francisco, CA-based game community, as the company looks for ways to expand its onlin…
Retail chain GameStop is acquiring Kongregate, the San Francisco, CA-based game community, as the company looks for ways to expand its onlin…
GameStop (s GME), the world’s largest game retailer with nearly 6,500 stores, is acquiring Kongregate, the free online game aggregator. The move brings GameStop into the casual, mobile and browser gaming world, with the promise it will market Kongregate to its customer base.
This time last year, GameStop was riding high on holiday sales that were up 22 percent year-over-year. Not so for the start of 2010. The gam…
Gamestop, the offline games retail giant, is finally moving into digital in a much bigger way: just last week it announced the launch of an…
Retailers like *Best Buy* and *Amazon* know that GameStop is raking in roughly $2 billion a year from used games sales, which is why they wa…
News that *Best Buy* planned on getting into the $2 billion used video game business leaked a few months ago, but details on how the retaile…
GameStop has been the only major player in the used video game business for at least five years — but that all changed in 2009. In Q1 alone…
Consumers spent nearly $9 billion on new and used games, consoles and accessories at GameStop last year, so, when CEO Dan DeMatteo talks pot…
GameStop brought in about $2 billion in revenue from used-game sales last year, but those numbers will be far lower this year if *Amazon*, *…
[qi:053] Every holiday season, it’s the same thing: Numbers showing retail sales are disappointing, data showing retail sales are strong, analysts are chasing their tails trying to explain why, and through it all we consumers just keep on buying.
So the fact that this scenario is playing itself out again this year comes as no surprise. What is a little surprising, however, is how much the gap has widened between the haves and the have-nots of the retail sector. This is especially true for stores that cater to gadget fanatics, and the extent of that gap was revealed in recent weeks, when three major electronic retailers reported three very different sets of quarterly numbers: Circuit City, Best Buy and GameStop.
Below is a graph charting the performance of all three companies’ shares in 2007. As you’ll see, the most recent financial results reported by these companies only served to validate the values the market was willing to place on their respective stocks. Read More about Tech Retail: Joy for Some, Coal for Others