Despite Cisco proposal, no agreement on WebRTC codec

This week’s IETF meeting in Vancouver has ended without a decision on a mandatory video codec for WebRTC, the proposed standard for real-time voice and video communication. Browser makers, videoconferencing equipment manufacturers and chipset vendors had hoped to finally agree on whether H.264 or VP8 should become the default codec for WebRTC, and Cisco (s CSCO) had even mounted an eleventh-hour push, getting Mozilla to agree to implement H.264 — but in the end, no consensus was reached in what I’ve been told was an at times testy meeting.

What Motorola’s German win over Microsoft really means

Motorola has won an injunction in Germany on key Microsoft products involved in a patent dispute. But in a confusing and complex judgment, the chances of Motorola actually trying to get Microsoft’s key products removed from shelves are slim.

Can H.265 save us from the mobile video tsunami?

Mobile data traffic is set to explode, driven by more smartphones and tablets and the incredible growth of video traversing mobile networks. But a new video format is on its way, which could deliver the same high-quality video in half as many bits.

MPEG LA ready to escalate codec war against Google, WebM

H.264 license holder MPEG LA says it’s ready to step up the fight against Google’s open-source WebM format. After threatening to form a patent pool to use against WebM, the group now says it has identified 12 companies with patents essential to the VP8 standard.

H.264 is still winning the codec war

H.264 remains the dominant force in online video, as the video codec now accounts for more than two-thirds of online video, according to a blog post by MeFeedia. Meanwhile, Google’s WebM format has yet to gain any significant traction after being released a year ago.

Video files keep growing like kudzu

In 2007, online video was a straightforward affair: You put a video online; you made it short; and you hoped for the best. But today, due to a growing number of video codecs and connected devices, publishers need to produce an ever-increasing number of video files.