R.I.P Wii, Nintendo’s course-changing system

In 2006, Nintendo made a hard left turn. Known for creating commercially loved, top-of-the-line consoles like the Super Nintendo, Nintendo 64 and the Gamecube, Nintendo stepped off the expected path to produce a new, novel console: The Nintendo Wii. Now, after seven years and more than 100 million units sold worldwide, Nintendo has halted the production of the Wii indefinitely. Kotaku reports that the shutdown was announced earlier this month, but the results are still sad. The Wii’s success changed Nintendo, for better or for worse, and it’s the end of an era.

Nintendo’s Wii U bets big on second screen TV

Nintendo’s Wii U won’t just come with Netflix, Hulu Plus and Amazon Instant video. It will also tap into your TiVo library and even deliver game stats, tweets and other info to the second screen while watching a sports event on live TV.

Video game consoles are growing energy hogs

The amount of energy consumed by video game consoles has increased by almost 50 percent between 2007 and 2010 in the U.S., according to a report out from Carnegie Mellon University.

Greying consumers are a gold mine for VCs

Most venture capitalists obsess on the latest shiny object for youngish consumers. That’s remarkably shortsighted. The aging U.S. population is a potential gold mine for entrepreneurs that can build technologies to help this huge population remain active and stay in their homes as long as possible.

Netflix on Wii just got kids-friendly

Kids can now browse Netflix movies and TV shows without accidentally stumbling across NC-17-rated content, thanks to a new children-friendly interface launched today. The roll-out of Netflix for kids marks the beginning of a wider expansion of a children-friendly interface across connected devices.

Apple’s iPad gaming future bright as Nintendo abstains

A new report finds that the iPad gaming community is big and getting bigger. IPad gaming shows lots of potential for growth, according to consumer data, but at least one game maker seems firmly committed to ignoring the opportunity inherent in that growth.

Nintendo will lead innovation again; just not with the 3DS

Is the 3DS the device to lead Nintendo into another decade of growth and profitability? Probably not. With the gaming industry focusing more and more on tablets, smartphones and touchscreens, the company will almost certainly have to rethink its slightly antiquated business model to remain relevant.